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    handy
    2023-09-01
    目录

    Money Menu

    # How to Configure Button to Require Money/Points to Click

    • Main Nodes

    point and money and ply(1.5.6+)

      'point':
        index: 22
        name: '   &8[&cPoints Consumption&8]'
        material: ARROW
        lore:
          - "&f- &7Click to consume points"
        isEnchant: false
        custom-model-data: 0
        # Requires 100 points to click
        point: 100
        # Sound played when clicking button (1.12+ support)
        sound: "BLOCK_ANVIL_HIT"
        # Sound played when conditions are not met (1.12+ support)
        # Sound list: https://bukkit.windit.net/javadoc/org/bukkit/Sound.html
        failSound: "BLOCK_CHEST_CLOSE"
        commands:
          - '[command] say You have activated VIP'
          - '[allMessage] Congratulations %player_name% for activating points VIP'
      'money':
        index: 23
        name: '   &8[&cMoney Consumption&8]'
        material: ARROW
        lore:
          - "&f- &7Click to consume money"
        isEnchant: false
        custom-model-data: 0
        # Requires 100 money to click
        money: 100
        commands:
          - '[command] say You have activated money VIP'
          - '[allMessage] Congratulations %player_name% for activating money VIP'
      'ply':
        index: 25
        name: '   &8[&cMulti-Currency Consumption&8]'
        material: ARROW
        lore:
          - "&f- &7Click to consume multi-currency"
        isEnchant: false
        custom-model-data: 0
        # Requires 100 of ply's test currency to click this button
        ply: 'test:100'
        commands:
          - '[command] say You have activated multi-currency VIP'
          - '[allMessage] Congratulations %player_name% for activating multi-currency VIP'
    
    Purchase Limit Menu
    Cross-Server Menu

    ← Purchase Limit Menu Cross-Server Menu→

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