FAQ
# 1. What is the logic behind enhancement?
- Sword enhancement is based on the original blue attribute. For example, a diamond sword has a blue attribute damage
of 7.
When enhanced to level 1, it becomes 8, with each level adding +1 damage.
Above level 10, additional attributes are added, such as attack speed +0.1, and so on. - Shields before level 10 increase durability, after level 10 additionally increase health.
- Bows before level 10 increase power, after level 10 additionally increase speed.
- Axes are enhanced the same way as swords.
- Armor before level 10 increases armor points, after level 10 additionally increase health.
# 2. Why did my equipment enhancement jump directly by 10 levels?
The initial level is determined by the current blue attribute of the equipment. For example, a diamond sword has 7 damage; if you have one with 17 damage, the enhancement system treats this sword as already enhanced by 10 levels.
# 3. Can I enhance without modifying the original data, by only changing the lore?
Lore-based enhancement is supported and can adapt to attribute plugins like AP, SX, etc. (version 2.0.0+).
# 4. Will the equipment break on enhancement failure?
- Failing enhancement at level 8 will drop the level to 3 or 4.
- Failing at level 9 will drop to level 2 or 3.
- Failing at level 10 will drop to level 1 or 2.
- Failing at level 10+ will cause the equipment to disappear.
The probabilities can be adjusted in the config.yml file (version 2.0.6+).
# 5. Can I add new items for enhancement?
No, but you can contact me for custom feature requests.
# 6. Can I add other drops like netherite from mob kills/fishing/mining?
Yes, you can freely add them by appending at the end of the default configuration, format:
Material: Probability
# 7. Which hologram plugins are supported?
HolographicDisplays, or CMI (version 2.2.3+), or DecentHolograms (version 2.2.3+)
When multiple are present, the priority order is: HolographicDisplays > CMI > DecentHolograms
# 8. What if another player clicks the furnace during enhancement?
The player who clicks the furnace last is considered the one enhancing. This is by design.