Attribute Enhancement
# Vanilla Attribute Introduction
Minecraft WIKI: Click to Visit (opens new window)
# Introduction to Enhanceable Items
Note: The following describes vanilla attribute enhancement
Version 4.x allows replacing vanilla item attributes based on enhancement levels
# Configuration Preview
Enable it in attr.yml
# ======Vanilla Attribute Custom Enhancement System======
#
# Enhancement rules
# set: Replace and reset attributes per level
# add: Accumulatively increase attributes per level
attrType: "add"
# Set item categories to true to enable, false to disable
# If enabled for a specific item category, the corresponding attributes of that item category will be enhanced
# Additionally, the default vanilla enhancement scheme for that item category in config.yml will no longer take effect!!!
enable:
# Armor
armor: false
# Axe
axe: false
# Bow
bow: false
# Shield
shield: false
# Sword
sword: false
# Trident
trident: false
# Crossbow
crossbow: false
# Elytra
elytra: false
# Mace
mace: false
# Custom Group One
customOne: false
# Custom Group Two
customTwo: false
# Corresponding configurations: You need to write the vanilla attributes for each level here
armor:
1:
- "MAX_HEALTH: 1"
- "ATTACK_DAMAGE: 1~2"
2:
- "MAX_HEALTH: 2"
- "ATTACK_DAMAGE: 3~4"
3:
- "MAX_HEALTH: 3"
- "ATTACK_DAMAGE: 5~6"
axe:
1:
- "Please configure real attribute name otherwise error: 1"
bow:
1:
- "Please configure real attribute name otherwise error: 1"
shield:
1:
- "Please configure real attribute name otherwise error: 1"
sword:
1:
- "Please configure real attribute name otherwise error: 1"
trident:
1:
- "Please configure real attribute name otherwise error: 1"
crossbow:
1:
- "Please configure real attribute name otherwise error: 1"
elytra:
1:
- "Please configure real attribute name otherwise error: 1"
mace:
1:
- "Please configure real attribute name otherwise error: 1"
customOne:
1:
- "Please configure real attribute name otherwise error: 1"
customTwo:
1:
- "Please configure real attribute name otherwise error: 1"