Guild Titles
Provides guild titles, assigned to each guild member according to configuration
# Guild titles require the prerequisite plugin PlayerTitle
title: "&0Guild Titles"
size: 27
# Whether to enable true to enable, false to disable
enable: true
# Buff type currently only supports attribute_plus or sx_attribute
# Version 1.11.4+ supports AttributeSystem or MythicLib
buffType: "attribute_plus"
# Title description
description:
- '&a ${guild_name} &7Guild Exclusive Title'
# Guild title settings 1: level, can be extended infinitely in order
1:
# Title name
title: "&f[ &7${guild_name}&7Member &f]"
# Buff attribute configuration
buff:
- ''
# Display configuration if display is configured, display according to display, if not configured, display according to buff
# If configuring, must configure to match buff line count! PlayerTitle 3.5.3+ supports display
display: []
2:
title: "&f[ &a${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 1'
3:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 2'
4:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 3'
5:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 4'
6:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 5'
7:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 6'
8:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 7'
9:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 8'
10:
title: "&f[ &e${guild_name}&7Member &f]"
buff:
- '&ePhysical Damage: 10'
# Current guild title display
now:
index: 11
material: NAME_TAG
name: "&aCurrent Title: ${nowTitleName}"
custom-model-data: 0
# Next level guild title display
next:
index: 15
material: NAME_TAG
name: "&aNext Title: ${nextTitleName}"
custom-model-data: 0
# Back button
back:
enable: true
index: 22
material: barrier
name: " &8[&aBack&8]"
lore:
- '&f- &7Click to go back'
custom-model-data: 0