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  • Paid Plugins

    • PlayerGuild
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    • PlayerTitle
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  • Basic

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    • Pro

      • Guild Battle
      • Guild Attributes
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      • DragonCore Support
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      • Guild Battle Shop
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      • API
    • PlayerGuild
    • Basic
    handy
    2023-03-16
    目录

    Common Questions

    # 1. What can be customized?

    1. Feature points, you can directly disable what you don't like
    2. GUI interface, any buttons, any layout, you can change what you don't like
    3. Language files, any notifications can be changed
    

    # 2. Where do guild tasks come from?

    1. Create several tasks in the plk plugin (prohibit submission type)
    2. Configure in the function folder's task.yml
    3. Note: Configure first before creating guild (if guild is created first, use /plg refresh to refresh)
    4. Weekly tasks are automatically generated based on configuration, all guild members work together
    5. Completed tasks are settled every Sunday at 23:00
    6. Next week will automatically generate new tasks based on configuration
    

    # 3. What's the difference between guild funds and player contribution?

    1. Guild funds are used for upgrading guild, purchasing guild logo, and other guild-related operations
    2. Guild funds come from players donating contributions in the guild bank
    3. Player contribution is used for personal spending, guild shop purchases, etc.
    4. Player contribution comes from guild check-in, guild battles, command rewards, etc.
    

    # 4. Does guild name support RPG colors?

    Supported after version 1.6.7+
    After Minecraft 1.16, all plugin configurations support RGB colors
    > RGB configuration format: &#FF0000 example
    

    # 5. Where to modify guild name length limit?

    In create.yml under the gui folder
    

    # 6. New guild members get "no permission to use guild shop" warning

    There's a configuration node in view.yml under the gui folder
    
    # Purchase role limit 1:Leader 2:Vice Leader 3:Elite 4:Member Fill 3 means <=3 can use shop
    buyRoleLimit: 4
    

    # 7. What are guild prosperity and guild contribution?

    These are old terms from version 1.0.0, now unified as:
    Guild prosperity -> Guild activity
    Guild contribution -> Guild funds
    

    # 8. Can guild battles cross servers?

    No, and cross-server with large number of players may crash, 
    recommend enabling guild activities in one server of BC, 
    and disabling corresponding buttons in other servers
    

    # 9. Where to modify the price for creating a guild?

    In create.yml under the gui folder
    

    # 10. How to support RGB colors?

    RGB configuration format: &#FF0000 example

    Here's a longer example, you can configure any place that needs color codes to see the effect
    &#FF0000穿&#FF0033越&#FF0066星&#FF0099空&#FF00B4的&#FF00CC祈&#FF00FF愿
    

    # 11. Can others enter the guild world?

    No
    

    # 12. How many guilds can participate in season guild battles?

    No limit, all registered guilds can participate
    

    # 13. How can Bedrock Edition join guild battles?

    Can only use commands, you can modify the battle start reminder to add the following commands:
    /plg acceptPvp Agree to join guild battle
    /plg denyPvp Refuse to join guild battle
    

    # 14. How to configure custom menu command execution?

    # Custom buttons You can infinitely extend the buttons you want here, just follow the same format as this example
    # 1. command: "plm open menu" Execute command as regular player (recommended)
    # 2. command: "[op] plm open menu" Execute command as OP (not recommended)
    # 3. command: "[console] plm open menu" Execute command as console (recommended)
    # 4. command: "[close]" Close current menu
    custom:
      # Back button
      back:
        enable: true
        index: 50
        name: "   &8[&aBack&8]"
        material: BARRIER
        isEnchant: false
        lore:
          - '&f- &7Click to return'
        custom-model-data: 0
        # Command to execute
        command: "plm open menu"
    

    # 15. Can item text in guild be translated?

    Version 1.13+ will automatically translate based on configured language type
    
    Supports full language translation, e.g.: zh_CN, zh_TW and other language locale codes
    
    Configuration method:
    1. Modify configuration in config.yml: language: locale code
    2. Create language file in languages folder, name format: locale code.yml
    
    Other versions configure in item.json
    Configure according to JSON format, configured items will be automatically translated, 
    unconfigured ones won't, please ensure each English word is correct 
    (recommend to translate items as you use them, add here, then reload configuration with command)
    
    Example:
    {
      "NAME_TAG": "Name Tag",
      "PAPER": "Paper"
    }
    

    # 16. Multiverse-Core-v5 causing plugin errors?

    You need to install MV official compatibility plugin multiverse-legacy-api (opens new window)

    Variable Support
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