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🏡 Home
  • Paid Plugins

    • PlayerGuild
    • RandomShop
    • PlayerAuction
    • PlayerReturn
    • CompanionsPlus
    • AfDianPay
    • PlayerTop
    • OfflinePapi
  • Partial Paid

    • PlayerTitle
    • PlayerTask
    • PlayerWarp
  • Open Source (Paid)

    • PlayerMenu
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    • ip2region
  • Free Plugins

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    • OauthLogin
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    • McMmoView
    • ResidenceEnhance
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  • Basic

    • Introduction
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    • Monster Features
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      • API
    • MonsterPlus
    • Basic
    handy
    2023-04-05
    目录

    Monster Features

    # 1. Temporary Monster Spawning via Command

    Step 1: Select monster type to spawn via command

    img

    Step 2: Specify the number of monsters to spawn

    img

    # 2. Fixed-Point Monster Spawning (For Dungeons)

    Configuration folder location: spawn

    Step 1: Create spawn templates in fastSpawn.yml for future use

    img

    Step 2: Select monster type to spawn via command

    img

    Step 3: Choose spawn template (created in Step 1, optional parameter)

    img

    Step 4: Creation successful. You can now adjust spawn details in the corresponding folder

    img

    Spawn point configuration preview

    ### Sample Configuration File
    ## You can create multiple files with multiple spawn points following this format
    
    # Spawn point key - can be any unique name
    TestBoss:
      # Enable/disable
      enable: false
      # Display name (defaults to monster name format in config if not specified)
      displayName: "Test Boss"
      # LibsDisguises player skin name
      skinName: ""
      # Respawn time (seconds)
      time: 10
      # Last spawn time
      lastSpawnTime: 0
      # Monster type
      entityType: ZOMBIE
      # Spawn quantity
      number: 1
      # Maximum spawn quantity
      maxNumber: 1
      # Show holographic countdown
      hdTip: true
      # Spawn level range
      level: 10,30
      # Spawn coordinates
      world: "world"
      x: -321
      y: 64.0
      z: -7
      # Drop items
      dropList:
        - "DIAMOND: 10: 0.5"
        - "[ITEM]example.yml_woodenSword: 1: 0.5"
      # Skills
      skill:
        - "attackArrow.yml"
        - "attackBlitz.yml"
        - "attackExplosion.yml"
        - "attackUpLevel.yml"
        - "deathExplosion.yml"
        - "spawnArrow.yml"
        - "spawnBerserk.yml"
        - "spawnTnt.yml"
      # Extended attributes (see buffType in config for supported plugins)
      apAttribute:
        - "Physical Damage: 100"
      # Vanilla attributes
      attribute:
        - "GENERIC_SCALE: 1"
      # Death announcements
      deathMessages:
        - '&e-----------------------------------------------------'
        - '&c${name} &7has been defeated'
        - '&7   Top DPS: &f${onePlayer} &7dealt &c${oneDamage} &7damage'
        - '&7   2nd Place: &f${twoPlayer} &7dealt &6${twoDamage} &7damage'
        - '&7   3rd Place: &f${threePlayer} &7dealt &3${threeDamage} &7damage'
        - '&4Finisher: &f${killer}'
        - '&e-----------------------------------------------------'
      # Spawn announcements
      spawnMessage:
        - '${name} has appeared!'
    

    # Death Announcement

    img

    # Supported Attribute Plugins for apAttribute

    • AttributePlus (opens new window)
    • SX-Attribute (opens new window)
    • AttributeSystem (opens new window)
    • MythicLib (opens new window)
    • SagaLoreStats (opens new window)

    # 3. Open World Random Monster Enhancement

    • Spawn different level monsters in specified worlds
    • Customizable level scaling
    • Customizable random equipment generation probability
    • Customizable equipment drop rates
    • Monsters grow stronger the further from spawn (distance-based scaling)
    • Random skill generation based on level (1.1.8+)
    • Random loot drops based on level (1.1.8+)
    lastUpdated: 2025-08-13 12:09:07
    Commands & Permissions
    Item Features

    ← Commands & Permissions Item Features→

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