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🏡 Home
  • Paid Plugins

    • PlayerGuild
    • RandomShop
    • PlayerAuction
    • CompanionsPlus
    • AfDianPay
    • PlayerTop
  • Partial Paid

    • PlayerTitle
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  • Basic

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      • API
    • MonsterPlus
    • Basic
    handy
    2023-04-05
    目录

    Item Features

    # Custom Item Functionality

    Configuration folder location: item

    # Visual Guide

    Step 1: Select item to generate via command

    img

    Step 2: Specify quantity of items to generate

    img

    # Configuration Example

    # Item key - can be any unique name
    woodenSword:
      name: "&8[&aNovice Longsword&8]"
      material: WOODEN_SWORD
      custom-model-data: 0
      lore:
        - ''
        - '&c&l>> &aRarity: &aAdvanced'
        - ''
        - '&c&l>> &aA warrior's first sword'
      # Enchantments
      enchantment:
        - "DAMAGE_ALL: 3"
      # Attributes (supported in 1.2.4+)
      attributes:
        # Equipment slot
        chest:
          # Attribute type
          - "MAX_HEALTH: 25"
    

    # Attributes Introduction:

    1. Supported Equipment Slots (Note: Different MC versions may have different keys)

      • HAND -> Main hand
      • OFF_HAND -> Off hand
      • FEET -> Boots
      • LEGS -> Leggings
      • CHEST -> Chestplate
      • HEAD -> Helmet
    2. Supported Attribute Types (Note: Different MC versions may have different keys)

      • GENERIC_ARMOR -> Armor defense value
      • GENERIC_ARMOR_TOUGHNESS -> Armor toughness
      • GENERIC_ATTACK_DAMAGE -> Attack damage against other entities
      • GENERIC_ATTACK_KNOCKBACK -> Attack knockback strength
      • GENERIC_ATTACK_SPEED -> Attack speed
      • GENERIC_BURNING_TIME -> Duration entity stays burning
      • GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE -> Explosion knockback resistance
      • GENERIC_FALL_DAMAGE_MULTIPLIER -> Fall damage multiplier
      • GENERIC_FLYING_SPEED -> Flying speed
      • GENERIC_FOLLOW_RANGE -> Follow range when targeting entities
      • GENERIC_GRAVITY -> Gravity applied to entity
      • GENERIC_JUMP_STRENGTH -> Jump strength
      • GENERIC_KNOCKBACK_RESISTANCE -> Knockback resistance when attacked
      • GENERIC_LUCK -> Loot drop chances
      • GENERIC_MAX_ABSORPTION -> Maximum absorption hearts
      • GENERIC_MAX_HEALTH -> Maximum health
      • GENERIC_MOVEMENT_EFFICIENCY -> Movement speed in difficult terrain
      • GENERIC_MOVEMENT_SPEED -> Movement speed
      • GENERIC_OXYGEN_BONUS -> Underwater oxygen supply
      • GENERIC_SAFE_FALL_DISTANCE -> Safe fall distance without damage
      • GENERIC_SCALE -> Entity size scale
      • GENERIC_STEP_HEIGHT -> Step height
      • GENERIC_WATER_MOVEMENT_EFFICIENCY -> Water movement speed
      • PLAYER_BLOCK_BREAK_SPEED -> Block breaking speed
      • PLAYER_BLOCK_INTERACTION_RANGE -> Block interaction range
      • PLAYER_ENTITY_INTERACTION_RANGE -> Entity interaction range
      • PLAYER_MINING_EFFICIENCY -> Mining speed with correct tool
      • PLAYER_SNEAKING_SPEED -> Sneaking speed
      • PLAYER_SUBMERGED_MINING_SPEED -> Underwater mining speed
      • PLAYER_SWEEPING_DAMAGE_RATIO -> Sweeping attack damage
      • ZOMBIE_SPAWN_REINFORCEMENTS -> Zombie reinforcement chance
    Monster Features
    Skill Features

    ← Monster Features Skill Features→

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