Item Features
# Custom Item Functionality
Configuration folder location: item
# Visual Guide
Step 1: Select item to generate via command
Step 2: Specify quantity of items to generate
# Configuration Example
# Item key - can be any unique name
woodenSword:
name: "&8[&aNovice Longsword&8]"
material: WOODEN_SWORD
custom-model-data: 0
lore:
- ''
- '&c&l>> &aRarity: &aAdvanced'
- ''
- '&c&l>> &aA warrior's first sword'
# Enchantments
enchantment:
- "DAMAGE_ALL: 3"
# Attributes (supported in 1.2.4+)
attributes:
# Equipment slot
chest:
# Attribute type
- "MAX_HEALTH: 25"
# Attributes Introduction:
Supported Equipment Slots (Note: Different MC versions may have different keys)
- HAND -> Main hand
- OFF_HAND -> Off hand
- FEET -> Boots
- LEGS -> Leggings
- CHEST -> Chestplate
- HEAD -> Helmet
Supported Attribute Types (Note: Different MC versions may have different keys)
- GENERIC_ARMOR -> Armor defense value
- GENERIC_ARMOR_TOUGHNESS -> Armor toughness
- GENERIC_ATTACK_DAMAGE -> Attack damage against other entities
- GENERIC_ATTACK_KNOCKBACK -> Attack knockback strength
- GENERIC_ATTACK_SPEED -> Attack speed
- GENERIC_BURNING_TIME -> Duration entity stays burning
- GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE -> Explosion knockback resistance
- GENERIC_FALL_DAMAGE_MULTIPLIER -> Fall damage multiplier
- GENERIC_FLYING_SPEED -> Flying speed
- GENERIC_FOLLOW_RANGE -> Follow range when targeting entities
- GENERIC_GRAVITY -> Gravity applied to entity
- GENERIC_JUMP_STRENGTH -> Jump strength
- GENERIC_KNOCKBACK_RESISTANCE -> Knockback resistance when attacked
- GENERIC_LUCK -> Loot drop chances
- GENERIC_MAX_ABSORPTION -> Maximum absorption hearts
- GENERIC_MAX_HEALTH -> Maximum health
- GENERIC_MOVEMENT_EFFICIENCY -> Movement speed in difficult terrain
- GENERIC_MOVEMENT_SPEED -> Movement speed
- GENERIC_OXYGEN_BONUS -> Underwater oxygen supply
- GENERIC_SAFE_FALL_DISTANCE -> Safe fall distance without damage
- GENERIC_SCALE -> Entity size scale
- GENERIC_STEP_HEIGHT -> Step height
- GENERIC_WATER_MOVEMENT_EFFICIENCY -> Water movement speed
- PLAYER_BLOCK_BREAK_SPEED -> Block breaking speed
- PLAYER_BLOCK_INTERACTION_RANGE -> Block interaction range
- PLAYER_ENTITY_INTERACTION_RANGE -> Entity interaction range
- PLAYER_MINING_EFFICIENCY -> Mining speed with correct tool
- PLAYER_SNEAKING_SPEED -> Sneaking speed
- PLAYER_SUBMERGED_MINING_SPEED -> Underwater mining speed
- PLAYER_SWEEPING_DAMAGE_RATIO -> Sweeping attack damage
- ZOMBIE_SPAWN_REINFORCEMENTS -> Zombie reinforcement chance
lastUpdated: 2025-08-13 12:09:07