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  • Basic

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      • Custom Item Functionality
        • Visual Guide
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        • Attributes Introduction:
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handy
2023-04-05
目录

Item Features

# Custom Item Functionality

Configuration folder location: item

# Visual Guide

Step 1: Select item to generate via command

img

Step 2: Specify quantity of items to generate

img

# Configuration Example

# Item key - can be any unique name
woodenSword:
  name: "&8[&aNovice Longsword&8]"
  material: WOODEN_SWORD
  custom-model-data: 0
  lore:
    - ''
    - '&c&l>> &aRarity: &aAdvanced'
    - ''
    - '&c&l>> &aA warrior's first sword'
  # Enchantments
  enchantment:
    - "DAMAGE_ALL: 3"
  # Attributes (supported in 1.2.4+)
  attributes:
    # Equipment slot
    chest:
      # Attribute type
      - "MAX_HEALTH: 25"

# Attributes Introduction:

  1. Supported Equipment Slots (Note: Different MC versions may have different keys)

    • HAND -> Main hand
    • OFF_HAND -> Off hand
    • FEET -> Boots
    • LEGS -> Leggings
    • CHEST -> Chestplate
    • HEAD -> Helmet
  2. Supported Attribute Types (Note: Different MC versions may have different keys)

    • GENERIC_ARMOR -> Armor defense value
    • GENERIC_ARMOR_TOUGHNESS -> Armor toughness
    • GENERIC_ATTACK_DAMAGE -> Attack damage against other entities
    • GENERIC_ATTACK_KNOCKBACK -> Attack knockback strength
    • GENERIC_ATTACK_SPEED -> Attack speed
    • GENERIC_BURNING_TIME -> Duration entity stays burning
    • GENERIC_EXPLOSION_KNOCKBACK_RESISTANCE -> Explosion knockback resistance
    • GENERIC_FALL_DAMAGE_MULTIPLIER -> Fall damage multiplier
    • GENERIC_FLYING_SPEED -> Flying speed
    • GENERIC_FOLLOW_RANGE -> Follow range when targeting entities
    • GENERIC_GRAVITY -> Gravity applied to entity
    • GENERIC_JUMP_STRENGTH -> Jump strength
    • GENERIC_KNOCKBACK_RESISTANCE -> Knockback resistance when attacked
    • GENERIC_LUCK -> Loot drop chances
    • GENERIC_MAX_ABSORPTION -> Maximum absorption hearts
    • GENERIC_MAX_HEALTH -> Maximum health
    • GENERIC_MOVEMENT_EFFICIENCY -> Movement speed in difficult terrain
    • GENERIC_MOVEMENT_SPEED -> Movement speed
    • GENERIC_OXYGEN_BONUS -> Underwater oxygen supply
    • GENERIC_SAFE_FALL_DISTANCE -> Safe fall distance without damage
    • GENERIC_SCALE -> Entity size scale
    • GENERIC_STEP_HEIGHT -> Step height
    • GENERIC_WATER_MOVEMENT_EFFICIENCY -> Water movement speed
    • PLAYER_BLOCK_BREAK_SPEED -> Block breaking speed
    • PLAYER_BLOCK_INTERACTION_RANGE -> Block interaction range
    • PLAYER_ENTITY_INTERACTION_RANGE -> Entity interaction range
    • PLAYER_MINING_EFFICIENCY -> Mining speed with correct tool
    • PLAYER_SNEAKING_SPEED -> Sneaking speed
    • PLAYER_SUBMERGED_MINING_SPEED -> Underwater mining speed
    • PLAYER_SWEEPING_DAMAGE_RATIO -> Sweeping attack damage
    • ZOMBIE_SPAWN_REINFORCEMENTS -> Zombie reinforcement chance
lastUpdated: 2025-08-13 12:09:07
Monster Features
Skill Features

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