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🏡 Home
  • Paid Plugins

    • PlayerGuild
    • RandomShop
    • PlayerAuction
    • PlayerReturn
    • CompanionsPlus
    • AfDianPay
    • PlayerTop
    • OfflinePapi
  • Partial Paid

    • PlayerTitle
    • PlayerTask
    • PlayerWarp
  • Open Source (Paid)

    • PlayerMenu
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    • ip2region
  • Free Plugins

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    • OauthLogin
    • Fair-DanTiao
    • McMmoView
    • ResidenceEnhance
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  • Basic

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    • MonsterPlus
    • Basic
    handy
    2024-07-11
    目录

    Loot System

    # Loot System

    Configuration location: dropList in spawn folder
    Allows customizing monster loot drops

    # Vanilla Items

    • Format: material:quantity:probability

    DIAMOND:10:0.5

    # Plugin Items

    • Format: [ITEM]filename_itemNode:quantity:probability

    [ITEM]example.yml_woodenSword:1:0.5

    # Blueprints (1.2.0+)

    • Format: [DRAWINGS]filename_itemNode:quantity:probability

    [DRAWINGS]example.yml_woodenSword:1:0.5

    # PlayerIntensify Items (1.1.3+)

    • Enhancement Coupons:

    [PlayerIntensify]intensifyCard-level-type:quantity:probability

    • High-Grade Cokes:

    [PlayerIntensify]enchantedCokes:1:0.5

    • Protection Amulets:

    [PlayerIntensify]protectionAmulet:1:0.5

    • Sacred Protection Coupons:

    [PlayerIntensify]protectionCard:1:0.5

    • Regular Cokes:

    [PlayerIntensify]ryanCokes:1:0.5

    • Enhancement Potions:

    [PlayerIntensify]secretMedicines:1:0.5

    # Console Commands (1.3.6+)

    • Format: [COMMAND] command : (probability)

    Notes:

    • ${onePlayer} executes for top damage dealer
    • ${twoPlayer} executes for 2nd place (if exists)
    • ${threePlayer} executes for 3rd place (if exists)
    • Probability defaults to 1 (100%) if omitted
    dropList:
      - "[COMMAND] ply give ${onePlayer} belly 100 Kill Monster : 0.5"
      - "[COMMAND] ply give ${twoPlayer} belly 100 Kill Monster : 0.5"
      - "[COMMAND] ply give ${threePlayer} belly 100 Kill Monster : 0.5"
      - "[COMMAND] ply give ${onePlayer} belly 100 Kill Monster"
    

    # Exclusive Loot Drops by Damage Rank (1.5.0+)

    Formats:

    • Plugin items: [ONE_ITEM]filename_itemNode:quantity:probability
    • Blueprints: [ONE_DRAWINGS]filename_itemNode:quantity:probability
    • PlayerIntensify items: [ONE_PlayerIntensify]itemType:quantity:probability

    Simply add ONE/TWO/THREE prefix, other usages same as above

    dropList:
    - '[ONE_ITEM]NoviceDungeon.yml_NoviceHelmet: 1: 0.1'
    - '[TWO_ITEM]NoviceDungeon.yml_NoviceHelmet: 1: 0.05'
    - '[THREE_ITEM]NoviceDungeon.yml_NoviceHelmet: 1: 0.01'
    
    lastUpdated: 2025-08-13 12:09:07
    Blueprint Functionality
    FAQ

    ← Blueprint Functionality FAQ→

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